Blog
Devlog for Dodge: Kicking off Dodge
September 19, 2021
This article was originally posted here: https://gameboymarcus.itch.io/dodge/devlog/280203/kicking-off-dodge Hi! This project is an interesting one - even though the gameplay loop is dead simple. So I love Godot! It has a low barrier to entry and a great 2D
Devlog for MeTwo: The Journey From Prototype to MVP
September 19, 2021
This article was originally posted here: https://gameboymarcus.itch.io/metwo/devlog/287367/the-journey-from-prototype-to-mvp Hi everyone! As a newbie Unity dev, MeTwo was a great experience for me. I leveled up a lot during that game jam, far more quickly th
Devlog for MeTwo: Making MeTwo
September 19, 2021
This article was originally posted here: https://gameboymarcus.itch.io/metwo/devlog/265917/making-metwo Hey everyone! Time for a long-overdue postmortem on MeTwo. This game was made for the Jammin 2021 game jam, whose theme was reflection. My inspiration was
Switching From Hexo to Gatsby
August 15, 2021
Why Did Hexo Stopped Working For Me? My blog was built with Hexo, a static site generator built with Node.js. Let's get it out of the way, there's absolutely nothing wrong with it. It's super easy to use and has lots of themes and plugins. I felt like it quick
Interview with Leann Sterling - Winner of Jammin 2021
August 6, 2021
Jammin is a game jam that's hosted by and for Caribbean game developers. 2021 was our 3rd competition, and the biggest one yet! One of the key changes was that participants vote to determine the winner, and Emily All Alone took all our hearts away. We reached
Awesome Unity Resources to Get You Started
July 12, 2021
Hey everyone! As I'm diving deep into Unity in 2021, I figured I would share some awesome resources to get you started. This is by no means an exhaustive list, and it may not be the best for you. I am a professional software developer, and for other reasons, I
2020 Was a Good Year
July 11, 2021
It's hard to think about 2020 without mentioning Coronavirus. It's the reason this retrospective is happening so late. It's upended the world and hit poor countries who couldn't get vaccines so hard. All things considered, I'm super grateful for how well 2020
Jammin 2021
July 11, 2021
Hey everyone! Another year has passed and we had another game jam for Caribbean people - Jammin 2021! Here's a demo reel of all the games we created: https://www.youtube.com/watch?v=fiCOIeDXIrg. Also, big up the winner SunshineQueen for her entry - Emily All A
Phaser GameObject Input Events
December 19, 2020
Usually when you got pointer interaction with sprites, pointerevents come to mind. They're mouse and touch friendly plus they're familiar outside of the Phaser context. Less mentioned in tutorials but incredibly useful are the gameobjectevents. These events ar
Controlling DOM Objects in Phaser
December 15, 2020
I had an interesting code challenge where I needed to do a few non-gamey things with Phaser. One of them neeed me to control some DOM nodes in Phaser like sprites. As with most things, Phaser has out-of-the box support for that scenario. DOMElement The DOMElem